![]() So:ġ.1 Go to SourceFilmmaker \ game \ hl2 \ materials and delete all the folders that are there, leave only the models folder (if we want to keep the models with hl2), if not, delete everything. ![]() the functioning of Left 4 Dead maps and models, and leave, for example, ragdols with chl2, which have a good animation library. If you do not want to delete everything completely, you can delete only that part that you will not use, for example, materials, models, sounds that are not needed for norms. 1) If you intend to work only with L4D content, you can delete the content already in SFM from hl2
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